CHANAPA KERDLAPEE
Senior Tech Artist - UE, VR, Shaders and Systems
Home
Resume
Home
Resume
Technical Art
Environment/Prop/Texture
VFX and Programming
Illustration & Concept Art
GPU Boid Simulation: Goldfish Flocking (Niagara + HLSL)
Augmend VR: Shader, Materials & FX Work
Augmend Health: Technical Systems & Production Pipeline
Augmend Build Tool: Multi-Client VR Deployment Pipeline
Whisper Subtitle Pipeline: Audio Transcription to Unreal Sequencer Tool
Alpine Lakeside Village: World Partition & PCG Optimization
Crash Team Rumble: Surreal Summit and Art Assets
Call of Duty MWIII: Oligarch
Underwater VR Shaders: Water Bubble & Body Scan
Conservatory
Scandi VR Living Room: Performant VR Interior for Augmend (Forward Rendering + HLOD)
(WIP) Procedural Thai Interior: Houdini Asset Tool
Stroke of Magic(VR): Quest2 Puzzle Game
Lobby System: Steam Online Subsystem (UE5)
UE5 Smart Selection & Batch Rename Tool (Editor Utility Widget)
Stylized Studio Ghibli River
Stroke of Magic(VFX)
yourOC: Private AI Companion Platform
Speed Ra(y)cer (The Mill Mentorship)
Robot Arm
BEES in Space(VR): Puzzle-Adventure VR Game
Scifi Props
Camera
Rustic Plastered Brick Wall
Nalu: Meditative VR
Tridentia(VFX): Asymmetrical VR Puzzle Game
Tridentia(Tech): Asymmetrical VR Puzzle Game
360 video
RoboFriend: AR Virtual Companion
Wood Block Puzzle: A Puzzle Game (C++)
Runner Box: Processing Project
(WIP)Hello Worldy(Tech): Asymmetrical VR Game
Derek Moore
Train Photo Study
Stylized Village Concept (WIP)
Photo Study2
Photo Study
Stylized Magic Classroom for Stroke of Magic
Sketch Dump
Neo Classical Steampunk Interior
Character Concept
Character Design Sheet
Character Design Sheet 2
Tartaglia
Craig character sheet
Kuro at the Laundromat Photo Study
Experience Design/Board
Inside Title Sequence Concept
Morning Together
Concept Studies
Illumi Commission
Scifi Concept Sketch for BEES in Space
Report User