Stylized Studio Ghibli River

A stylized beautiful corner created in Unreal Engine. Responsible for all aspects.

I created a stylized rock smart material in Substance Designer and apply this on my other rock variation. Rocks were created using high to low poly workflow in Zbrush.

I created a stylized rock smart material in Substance Designer and apply this on my other rock variation. Rocks were created using high to low poly workflow in Zbrush.

Created a tree asset using TreeIt to cast shadow on the river

Created a tree asset using TreeIt to cast shadow on the river

Water Shader

Water Shader

Plant Shader

Plant Shader